Display Name = ""
Parallax Name = ""
Note = ""

CommonEvent 1
Name = "EV001"

  Page 0
    ShowTextAttributes(["slime_fc1", 0, 0, 2])
    ShowText(["\\n<Lime>We're going to Undine's spring...\nIt's full of my slime friends! ♪"])
    ShowTextAttributes(["slime_fc1", 0, 0, 2])
    ShowText(["\\n<Lime>So happy! ♪ Gonna be so fun! ♪"])
    ShowText(["Yaaaaaay! ♪ Yaaaaaaaaay! ♪"])
    Empty([])

CommonEvent 2
Name = "EV002"

  Page 0
    ConditionalBranch([2, "A", 1])
      ControlSelfSwitch(["A", 0])
      ShowTextAttributes(["alice_fc5", 3, 0, 2])
      ShowText(["\\n<Alice>Just what is my mother thinking...\nWhy in the world would she depose me and retake the throne?"])
      ShowTextAttributes(["ruka_fc1", 0, 0, 2])
      ShowText(["\\n<Luka>Based on what Astaroth said, it sounds like those three succubus sisters have joined forces with your mother."])
      ShowTextAttributes(["alice_fc5", 2, 0, 2])
      ShowText(["\\n<Alice>...yeah, no doubt.\nWhat could they possibly be scheming together?"])
      ShowTextAttributes(["alice_fc5", 0, 0, 2])
      ShowText(["\\n<Alice>Meddling with human royal families and destabilizing their kingdoms... Annihilating entire villages...\nMy mother is complicit in their actions."])
      ShowTextAttributes(["alice_fc5", 3, 0, 2])
      ShowText(["\\n<Alice>She hated barbaric acts like that most of all, though. She loved peace so much, so why..."])
      ShowTextAttributes(["ruka_fc1", 0, 0, 2])
      ShowText(["\\n<Luka>Astaroth did claim that they were trying to save the world..."])
      ShowTextAttributes(["alice_fc5", 0, 0, 2])
      ShowText(["\\n<Alice>It doesn't look like they're doing anything but pushing the world off the rails. But if even my mother is taking part..."])
      ShowTextAttributes(["alice_fc5", 3, 0, 2])
      ShowText(["\\n<Alice>...there has to be some reason for it. My mother would never condone such brutality without sufficient cause."])
      ShowTextAttributes(["ruka_fc1", 0, 0, 2])
      ShowText(["\\n<Luka>Perhaps the succubus sisters are just acting in accordance with this correct history we keep hearing about? Or at least as close as they can get or something..."])
      ShowTextAttributes(["alice_fc5", 2, 0, 2])
      ShowText(["\\n<Alice>I've considered that, but I still think their level of violence is going too far. I can't imagine the correct history involves destruction of this magnitude."])
      ShowTextAttributes(["alice_fc5", 3, 0, 2])
      ShowText(["\\n<Alice>At any rate, something's missing. We don't have enough information yet..."])
      ShowTextAttributes(["ruka_fc1", 0, 0, 2])
      ShowText(["\\n<Luka>We should learn more as our adventure continues, at least."])
      ShowTextAttributes(["alice_fc5", 1, 0, 2])
      ShowText(["\\n<Alice>You're certainly right. By the end of this journey, we'll get all the answers!"])
      ShowTextAttributes(["alice_fc5", 1, 0, 2])
      ShowText(["\\n<Alice>I pursue my mother while you pursue your father... It's a queer twist of fate that we find ourselves together, now that I think about it."])
      ShowTextAttributes(["ruka_fc1", 0, 0, 2])
      ShowText(["\\n<Luka>We're both being manipulated by our parents with practically no explanations."])
      ShowTextAttributes(["alice_fc5", 1, 0, 2])
      ShowText(["\\n<Alice>Let's stick together, Luka.\nWe'll figure this all out, save the world, and smack our parents in the face!"])
      ShowTextAttributes(["ruka_fc1", 0, 0, 2])
      ShowText(["\\n<Luka>All right!\n...Wait, I don't actually want to smack my father in the face, though."])
      ShowTextAttributes(["", 0, 0, 2])
      ShowText(["The mystery behind my father, and the crisis our world faces--\nWe should find the answers to our questions if we continue on."])
      ControlSwitches([2153, 2153, 0])
      Empty([])

    Else([])
      ShowTextAttributes(["alice_fc5", 1, 0, 2])
      ShowText(["\\n<Alice>You and I are both stuck chasing after our parents. What a strange journey this has become..."])
      Empty([])

    BranchEnd([])
    Empty([])

  Page 1
    ConditionalBranch([2, "B", 1])
      ControlSelfSwitch(["B", 0])
      ShowTextAttributes(["iriasu_fc4", 0, 0, 2])
      ShowText(["\\n<Ilias>You know, adventuring is actually rather fun. It's quite a different experience compared to looking down from above."])
      ShowTextAttributes(["iriasu_fc4", 0, 0, 2])
      ShowText(["\\n<Ilias>Walking the earth on my own feet, smiting monsters with my own hands, stuffing my empty belly with food, resting my weary body--"])
      ShowTextAttributes(["iriasu_fc4", 0, 0, 2])
      ShowText(["\\n<Ilias>...to be honest, this isn't bad at all."])
      ShowTextAttributes(["ruka_fc1", 0, 0, 2])
      ShowText(["\\n<Luka>Yeah, I noticed you haven't been whining as much."])
      ShowTextAttributes(["iriasu_fc5", 0, 0, 2])
      ShowText(["\\n<Ilias>I never whine!"])
      ShowTextAttributes(["ruka_fc1", 0, 0, 2])
      ShowText(["\\n<Luka>S-sorry..."])
      ShowTextAttributes(["iriasu_fc4", 2, 0, 2])
      ShowText(["\\n<Ilias>Looking back, it's possible that I was being too impatient."])
      ShowTextAttributes(["ruka_fc1", 0, 0, 2])
      ShowText(["\\n<Luka>Too impatient? About what?"])
      ShowTextAttributes(["iriasu_fc4", 2, 0, 2])
      ShowText(["\\n<Ilias>Never mind, just talking to myself.\nAnyway, when you change your viewpoint, you can see things you couldn't previously. It seems so obvious now."])
      ShowTextAttributes(["iriasu_fc4", 0, 0, 2])
      ShowText(["\\n<Ilias>...all right, creatures of this planet! I shall permit you all to live your lives to their fullest."])
      ShowTextAttributes(["ruka_fc1", 0, 0, 2])
      ShowText(["\\n<Luka>(How magnanimous of her...)"])
      ShowTextAttributes(["iriasu_fc4", 2, 0, 2])
      ShowText(["\\n<Ilias>It has supposedly been 30 years since I was last seen, and yet humanity is doing well, are they not?"])
      ShowTextAttributes(["iriasu_fc4", 2, 0, 2])
      ShowText(["\\n<Ilias>Even without their Goddess, people continue to thrive. That makes me happy, but sad at the same time."])
      ShowTextAttributes(["iriasu_fc4", 2, 0, 2])
      ShowText(["\\n<Ilias>And here I am, the people's forgotten Goddess, eating with my companions and camping out, looking up at the starry sky."])
      ShowTextAttributes(["iriasu_fc4", 0, 0, 2])
      ShowText(["\\n<Ilias>...but I'm not despondent about that at all. Perhaps this is what it means to be alive."])
      ShowTextAttributes(["ruka_fc1", 0, 0, 2])
      ShowText(["\\n<Luka>I'm not sure either, but I think you're right. I feel like you're much more full of life now than when we first met."])
      ShowTextAttributes(["iriasu_fc4", 1, 0, 2])
      ShowText(["\\n<Ilias>I've come to realize a great many things since I stepped down from my seat in Heaven...\nLuka, please continue to enlighten me."])
      ShowTextAttributes(["ruka_fc1", 0, 0, 2])
      ShowText(["\\n<Luka>It's a deal. Let's stick together!"])
      ShowTextAttributes(["", 0, 0, 2])
      ShowText(["It's an odd journey, traveling the world with a fallen goddess. What could possibly await us at the end of it?"])
      ControlSwitches([2153, 2153, 0])
      Empty([])

    Else([])
      ShowTextAttributes(["iriasu_fc4", 2, 0, 2])
      ShowText(["\\n<Ilias>My sleeping bag is so sandy and rough.\nOh, how I miss my soft bed in Heaven..."])
      ShowTextAttributes(["ruka_fc1", 0, 0, 2])
      ShowText(["\\n<Luka>(Maybe she hasn't changed that much, after all...)"])
      ExitEventProcessing([])
      Empty([])

    BranchEnd([])
    Empty([])

CommonEvent 3
Name = "EV003"

  Page 0
    ConditionalBranch([2, "A", 1])
      ControlSelfSwitch(["A", 0])
      ShowTextAttributes(["sonia_fc1", 4, 0, 2])
      ShowText(["\\n<Sonya>I wonder if my mother traveled this very road with your father and Uncle Lazarus..."])
      ShowTextAttributes(["ruka_fc1", 0, 0, 2])
      ShowText(["\\n<Luka>If they came to Grand Noah, then they probably did. It's possible they made camp in this exact spot."])
      ShowTextAttributes(["sonia_fc1", 4, 0, 2])
      ShowText(["\\n<Sonya>I don't actually know how far their party made it. I'm pretty sure they reached Gold Port..."])
      ShowTextAttributes(["ruka_fc1", 0, 0, 2])
      ShowText(["\\n<Luka>Lazarus wouldn't ever tell me much of anything about their travels. What it was like, where they went, nothing..."])
      ShowTextAttributes(["sonia_fc1", 5, 0, 2])
      ShowText(["\\n<Sonya>Why was he so stubborn about opening up? I don't think he was keeping secrets, was he?"])
      ShowTextAttributes(["ruka_fc1", 0, 0, 2])
      ShowText(["\\n<Luka>It must have been a rough adventure considering what happened to his arm. Maybe he just didn't want to rehash bad memories?"])
      ShowTextAttributes(["sonia_fc1", 5, 0, 2])
      ShowText(["\\n<Sonya>As if Uncle Lazarus is that emotional!"])
      ShowTextAttributes(["ruka_fc1", 0, 0, 2])
      ShowText(["\\n<Luka>He seems pretty emotional to me..."])
      ShowTextAttributes(["sonia_fc2", 2, 0, 2])
      ShowText(["\\n<Sonya>Hey, so about that assassination attempt on His Holiness the Pope...\nDo you think Uncle was the ringleader?"])
      ShowTextAttributes(["ruka_fc1", 0, 0, 2])
      ShowText(["\\n<Luka>You denied it yourself, didn't you? He's not the nicest guy, but I doubt he'd go that far..."])
      ShowTextAttributes(["sonia_fc2", 2, 0, 2])
      ShowText(["\\n<Sonya>I want to believe him, but there's so much he's hiding. He seems pretty well connected to the underworld, too."])
      ShowTextAttributes(["ruka_fc1", 0, 0, 2])
      ShowText(["\\n<Luka>......"])
      ShowChoices([["I believe Lazarus", "Honestly, it is suspicious"], 0])
      When([0, "I believe Lazarus"])
        ShowTextAttributes(["sonia_fc1", 4, 0, 2])
        ShowText(["\\n<Sonya>Right? We've got to believe him! Uncle looks like a bad guy so it's easy to misunderstand him!"])
        Empty([])
      When([1, "Honestly, it is suspicious"])
        ShowTextAttributes(["sonia_fc2", 2, 0, 2])
        ShowText(["\\n<Sonya>Don't say that...\nIt does make me worry, though..."])
        Empty([])
      ChoicesEnd([])
      ShowTextAttributes(["sonia_fc1", 0, 0, 2])
      ShowText(["\\n<Sonya>If we get a break, let's go talk to him together. Even if he wasn't connected with the assassination attempt, he might know something."])
      ShowTextAttributes(["ruka_fc1", 0, 0, 2])
      ShowText(["\\n<Luka>All right. When the time comes, my father can come with us!"])
      ShowTextAttributes(["", 0, 0, 2])
      ShowText(["After this is all over, my father should return home. With him at our side, even Lazarus should open up to us."])
      ShowTextAttributes(["sonia_fc1", 1, 0, 2])
      ShowText(["\\n<Sonya>Luka... let's save the world together. And when this is all over, let's return to Iliasville, okay?"])
      ShowTextAttributes(["ruka_fc1", 0, 0, 2])
      ShowText(["\\n<Luka>Of course!"])
      Empty([])

    Else([])
      ShowTextAttributes(["sonia_fc1", 0, 0, 2])
      ShowText(["\\n<Sonya>Let's keep pressing on! Tomorrow, the day after, and the day after that! My club doesn't know how to remain idle!"])
      Empty([])

    BranchEnd([])
    Empty([])

CommonEvent 4
Name = "EV004"

  Page 0
    ShowTextAttributes(["inp_fc1", 0, 0, 2])
    ShowText(["\\n<Rami>I'm going to soar through the clouds one day, I swear!"])
    Empty([])

CommonEvent 5
Name = "EV005"

  Page 0
    ShowTextAttributes(["inp_fc3", 0, 0, 2])
    ShowText(["\\n<Rumi>*Yawwwwwn*"])
    Empty([])

CommonEvent 6
Name = "EV006"

  Page 0
    ShowTextAttributes(["inp_fc2", 0, 0, 2])
    ShowText(["\\n<Remi>*Shiver*"])
    ConditionalBranch([2, "A", 1])
      ControlSelfSwitch(["A", 0])
      ShowTextAttributes(["inp_fc2", 0, 0, 2])
      ShowText(["\\n<Remi>...I found this."])
      PlaySE(["RPG::SE(@name=\"Item1\", @pitch=100, @volume=80)"])
      ChangeItems([303, 0, 0, 1])
      Empty([])

    BranchEnd([])
    Empty([])

CommonEvent 7
Name = "EV007"

  Page 0
    ShowTextAttributes(["ruka_fc1", 0, 0, 2])
    ShowText(["\\n<Luka>It's still a bit early to sleep..."])
    SetMoveRoute([-1, "RPG::MoveRoute(@repeat=false, @skippable=false, @wait=true, @list=[\"RPG::MoveCommand(@code=1, @parameters=[])\", \"RPG::MoveCommand(@code=0, @parameters=[])\"])"])
    Unnamed(["RPG::MoveCommand(@code=1, @parameters=[])"])
    Empty([])

  Page 1
    ShowTextAttributes(["ruka_fc1", 0, 0, 2])
    ShowText(["\\n<Luka>It's still a bit early to sleep..."])
    SetMoveRoute([-1, "RPG::MoveRoute(@repeat=false, @skippable=false, @wait=true, @list=[\"RPG::MoveCommand(@code=1, @parameters=[])\", \"RPG::MoveCommand(@code=0, @parameters=[])\"])"])
    Unnamed(["RPG::MoveCommand(@code=1, @parameters=[])"])
    SetMoveRoute([2, "RPG::MoveRoute(@repeat=false, @skippable=false, @wait=true, @list=[\"RPG::MoveCommand(@code=19, @parameters=[])\", \"RPG::MoveCommand(@code=0, @parameters=[])\"])"])
    Unnamed(["RPG::MoveCommand(@code=19, @parameters=[])"])
    ShowTextAttributes(["alice_fc5", 1, 0, 2])
    ShowText(["\\n<Alice>If you're looking for something to do, I can instruct you on a new sword skill that should let you put the power of wind to use."])
    ShowTextAttributes(["ruka_fc1", 0, 0, 2])
    ShowText(["\\n<Luka>A wind element sword skill? Yes, please!"])
    ShowTextAttributes(["", 0, 0, 2])
    ShowText(["Thus, we begin a special training session--"])
    FadeoutScreen([])
    Wait([120])
    FadeinScreen([])
    ShowTextAttributes(["ruka_fc1", 0, 0, 2])
    ShowText(["\\n<Luka>I see...\nSo it goes like this!"])
    PlaySE(["RPG::SE(@name=\"mon_tuki\", @pitch=100, @volume=80)"])
    Wait([60])
    ShowTextAttributes(["alice_fc5", 1, 0, 2])
    ShowText(["\\n<Alice>Hmm, pretty good.\nIt's a quick, powerful skill against a single foe, but it does consume both SP and MP."])
    ChangeSkills([0, 1, 0, 950])
    PlaySE(["RPG::SE(@name=\"Item1\", @pitch=100, @volume=80)"])
    ShowTextAttributes(["", 0, 0, 2])
    ShowText(["Luka learned \\I[463]\\C[1]Lightning Sword Flash\\C[0]!"])
    ShowTextAttributes(["alice_fc5", 1, 0, 2])
    ShowText(["\\n<Alice>You have quite the aptitude for monster skills considering how easily you pick them up. Are you considering becoming a Monster Swordsman?"])
    ShowTextAttributes(["ruka_fc1", 0, 0, 2])
    ShowText(["\\n<Luka>That might not be a bad idea...\nHow can I become a Monster Swordsman, though?"])
    ShowTextAttributes(["alice_fc5", 0, 0, 2])
    ShowText(["\\n<Alice>Becoming a Monster Swordsman requires monster power, which only the Monster Lord can grant..."])
    ShowTextAttributes(["alice_fc5", 3, 0, 2])
    ShowText(["\\n<Alice>I could have done it before, but as I am now..."])
    ShowTextAttributes(["ruka_fc1", 0, 0, 2])
    ShowText(["\\n<Luka>Oh, sorry..."])
    ShowTextAttributes(["", 0, 0, 2])
    ShowText(["I didn't mean to bring that up. I better change the subject..."])
    ShowTextAttributes(["ruka_fc1", 0, 0, 2])
    ShowText(["\\n<Luka>Speaking of Monster Swordsmen, Granberia was one of your lieutenants, wasn't she?"])
    ShowTextAttributes(["alice_fc5", 0, 0, 2])
    ShowText(["\\n<Alice>Granberia was one of my Four Heavenly Knights from the outset. They're the Monster Lord's most trusted vassals, but she's loyal to my mother now."])
    ShowTextAttributes(["alice_fc5", 0, 0, 2])
    ShowText(["\\n<Alice>Granberia appears to have fought with Alipheese the 17th at my mother's command. That makes me think she's being used to take out any powerful opposition."])
    ShowTextAttributes(["alice_fc5", 3, 0, 2])
    ShowText(["\\n<Alice>She's a soldier who would never betray her master. If she considered the succession of the title of Monster Lord to be legitimate, she'd offer her loyalty to mother..."])
    ShowTextAttributes(["ruka_fc1", 0, 0, 2])
    ShowText(["\\n<Luka>So that means she probably has no idea that you're still alive?"])
    ShowTextAttributes(["alice_fc5", 2, 0, 2])
    ShowText(["\\n<Alice>That's a very likely possibility. If she learns I'm alive, she might come over to our side."])
    ShowTextAttributes(["alice_fc5", 3, 0, 2])
    ShowText(["\\n<Alice>No, that's just wishful thinking."])
    ShowTextAttributes(["ruka_fc1", 0, 0, 2])
    ShowText(["\\n<Luka>Well, what about the other three knights?"])
    ShowTextAttributes(["alice_fc5", 0, 0, 2])
    ShowText(["\\n<Alice>Alma Elma is too unpredictable, so I can't even guess what she's up to. I doubt even my mother has her in line."])
    ShowTextAttributes(["alice_fc5", 0, 0, 2])
    ShowText(["\\n<Alice>Erubetie has a rational way of thinking. As long as it isn't against the interests of the slime race, she'll obey the Monster Lord."])
    ConditionalBranch([1, 1058, 0, 0, 0])
      ShowTextAttributes(["alice_fc5", 0, 0, 2])
      ShowText(["\\n<Alice>Tamamo...\nShe was in charge of my mother's education."])
      ShowTextAttributes(["ruka_fc1", 0, 0, 2])
      ShowText(["\\n<Luka>So she's older than your mother?"])
      ShowTextAttributes(["alice_fc5", 0, 0, 2])
      ShowText(["\\n<Alice>Myself included, she's been in charge of educating Monster Lords for generations. Even I don't really know how old she is."])
      ShowTextAttributes(["alice_fc5", 2, 0, 2])
      ShowText(["\\n<Alice>Anyway, this is mere conjecture, but I have a hunch she's involved in my mother retaking the throne."])
      ShowTextAttributes(["alice_fc5", 3, 0, 2])
      ShowText(["\\n<Alice>I think I'm right, but I don't know for sure. What the hell is that kitsune planning..."])
      Empty([])

    Else([])
      ShowTextAttributes(["alice_fc5", 0, 0, 2])
      ShowText(["\\n<Alice>We met Tamamo in Yamatai.\nShe's holed up in her shrine for some reason."])
      Empty([])

    BranchEnd([])
    ShowTextAttributes(["ruka_fc1", 0, 0, 2])
    ShowText(["\\n<Luka>As our adventure continues, it's possible that we'll eventually have to fight them."])
    ShowTextAttributes(["alice_fc5", 2, 0, 2])
    ShowText(["\\n<Alice>Yeah, we probably won't be able to avoid a fight... They aren't opponents to be taken lightly, so we better train hard."])
    ShowTextAttributes(["alice_fc5", 3, 0, 2])
    ShowText(["\\n<Alice>That goes for me too. This isn't the time to act self-important. I need to find a way to return to my normal self as soon as possible."])
    ShowTextAttributes(["ruka_fc1", 0, 0, 2])
    ShowText(["\\n<Luka>We have to find the white rabbit...\nWell, I'm sure she'll end up appearing for us even if we can't find her."])
    ShowTextAttributes(["alice_fc5", 1, 0, 2])
    ShowText(["\\n<Alice>Indeed. Her role is to guide me, after all. We'll eventually catch her and make her cough up everything she knows."])
    ShowTextAttributes(["alice_fc5", 1, 0, 2])
    ShowText(["\\n<Alice>It's getting late. We should get some sleep for tomorrow."])
    ShowTextAttributes(["ruka_fc1", 0, 0, 2])
    ShowText(["\\n<Luka>Oh, you're right. It'll be another long day of adventuring. Good night."])
    ShowTextAttributes(["", 0, 0, 2])
    ShowText(["Time got away from me while we were talking. Thus, we all head to bed."])
    FadeoutScreen([])
    PlayME(["RPG::ME(@name=\"Inn\", @pitch=100, @volume=100)"])
    Wait([180])
    RecoverAll([0, 0])
    TintScreen(["Tone(@red=0.0, @green=0.0, @blue=0.0, @gray=0.0)", 1, true])
    ChangePlayerFollowers([0])
    TransferPlayer([0, 2, 345, 174, 4, 2])
    FadeinScreen([])
    ControlSwitches([100, 100, 1])
    Empty([])

  Page 2
    ShowTextAttributes(["ruka_fc1", 0, 0, 2])
    ShowText(["\\n<Luka>It's still a bit early to sleep..."])
    SetMoveRoute([-1, "RPG::MoveRoute(@repeat=false, @skippable=false, @wait=true, @list=[\"RPG::MoveCommand(@code=1, @parameters=[])\", \"RPG::MoveCommand(@code=0, @parameters=[])\"])"])
    Unnamed(["RPG::MoveCommand(@code=1, @parameters=[])"])
    SetMoveRoute([2, "RPG::MoveRoute(@repeat=false, @skippable=false, @wait=true, @list=[\"RPG::MoveCommand(@code=19, @parameters=[])\", \"RPG::MoveCommand(@code=0, @parameters=[])\"])"])
    Unnamed(["RPG::MoveCommand(@code=19, @parameters=[])"])
    ShowTextAttributes(["iriasu_fc4", 0, 0, 2])
    ShowText(["\\n<Ilias>If you cannot sleep yet, then I shall bestow a new skill upon you."])
    ShowTextAttributes(["ruka_fc1", 0, 0, 2])
    ShowText(["\\n<Luka>Awesome! Thank you!"])
    ShowTextAttributes(["iriasu_fc4", 0, 0, 2])
    ShowText(["\\n<Ilias>I'll teach you a high-ranking angel skill this time. Given your lineage, it should be possible for you."])
    ShowTextAttributes(["ruka_fc1", 0, 0, 2])
    ShowText(["\\n<Luka>Okay! I'll work hard at it!"])
    ShowTextAttributes(["", 0, 0, 2])
    ShowText(["Thus, we begin a special training session--"])
    FadeoutScreen([])
    Wait([120])
    FadeinScreen([])
    ShowTextAttributes(["ruka_fc1", 0, 0, 2])
    ShowText(["\\n<Luka>Focus my clear mind on my chest... Haa!"])
    ShowTextAttributes(["iriasu_fc4", 0, 0, 2])
    ShowText(["\\n<Ilias>That's it... Release the holy power all at once. Purifying light should mow down the evil that lurks around you."])
    ChangeSkills([0, 1, 0, 1637])
    PlaySE(["RPG::SE(@name=\"Item1\", @pitch=100, @volume=80)"])
    ShowTextAttributes(["", 0, 0, 2])
    ShowText(["Luka learned \\I[171]\\C[1]Purifying Light\\C[0]!"])
    ShowTextAttributes(["ruka_fc1", 0, 0, 2])
    ShowText(["\\n<Luka>But how can I use these holy skills so easily? My mother was an angel, right?"])
    ShowTextAttributes(["iriasu_fc4", 2, 0, 2])
    ShowText(["\\n<Ilias>Yes, it's about time I told you...\nIt's true that your mother was an angel, but she wasn't some mere cherub."])
    ShowTextAttributes(["iriasu_fc4", 0, 0, 2])
    ShowText(["\\n<Ilias>She was one of the original and strongest angels. The Seraph Lucifina herself was your mother."])
    ShowTextAttributes(["ruka_fc1", 0, 0, 2])
    ShowText(["\\n<Luka>My mother was one of the original angels!?"])
    ShowTextAttributes(["iriasu_fc4", 0, 0, 2])
    ShowText(["\\n<Ilias>That's right. Micaela and Lucifina were sisters created as copies of myself."])
    ShowTextAttributes(["iriasu_fc4", 0, 0, 2])
    ShowText(["\\n<Ilias>From the third on, I diverted and projected energy and resources from this planet to increase the production of angels."])
    ShowTextAttributes(["iriasu_fc4", 0, 0, 2])
    ShowText(["\\n<Ilias>Micaela and Lucifina are therefore different from the third and later angels. Just having a small portion of myself made them the strongest of all angels."])
    ShowTextAttributes(["ruka_fc1", 0, 0, 2])
    ShowText(["\\n<Luka>It's hard to believe my mother was such an amazing angel..."])
    ConditionalBranch([4, 41, 0])
      ShowTextAttributes(["iriasu_fc4", 0, 0, 2])
      ShowText(["\\n<Ilias>By the way, Promestein...\nYou said there are seven archangels in the world you're from, right?"])
      ShowTextAttributes(["stein_fc2", 0, 0, 2])
      ShowText(["\\n<Promestein>That's right. Micaela leads six others with power close to her own, enough to prevail against the Dark Goddess's Six Ancestors."])
      ShowTextAttributes(["iriasu_fc4", 2, 0, 2])
      ShowText(["\\n<Ilias>So I've been wondering...\nWasn't Eden angry that six angels were added above her in the hierarchy?"])
      ShowTextAttributes(["stein_fc2", 0, 0, 2])
      ShowText(["\\n<Promestein>Once Heaven and Earth were unified, each of the archangels were given their own territory."])
      ShowTextAttributes(["stein_fc2", 0, 0, 2])
      ShowText(["\\n<Promestein>It's essentially a feudal system with each of them having independent control. Of course, they're still subject to Ilias' rule."])
      ShowTextAttributes(["stein_fc2", 0, 0, 2])
      ShowText(["\\n<Promestein>Under this system, Eden became the highest ranking aide to report directly to Ilias. She never stops smiling at the thought of being number one to the Goddess."])
      ShowTextAttributes(["iriasu_fc4", 0, 0, 2])
      ShowText(["\\n<Ilias>Impressive... That version of me was very clever. That sounds like the perfect way to handle Eden."])
      ShowTextAttributes(["iriasu_fc4", 0, 0, 2])
      ShowText(["\\n<Ilias>Two more seraphs were added, right?\nIf I recall correctly, Zion and Gnosis are also my aides?"])
      ShowTextAttributes(["stein_fc2", 0, 0, 2])
      ShowText(["\\n<Promestein>Yes, those three occupy the top of the angel hierarchy and report directly to Ilias."])
      ShowTextAttributes(["stein_fc2", 0, 0, 2])
      ShowText(["\\n<Promestein>The Seven Archangels normally govern their own territories, but if Ilias calls a general assembly, they take direct control over the armies."])
      ShowTextAttributes(["stein_fc2", 0, 0, 2])
      ShowText(["\\n<Promestein>Also, Lucifina isn't included in the Seven Archangels. I get the impression that she's allowed to do whatever she pleases because she's so fickle and moody."])
      ShowTextAttributes(["iriasu_fc4", 2, 0, 2])
      ShowText(["\\n<Ilias>Yes, I can picture that...\nIt's quite a surprise compared to the mellow Lucifina of this world, though."])
      ShowTextAttributes(["ruka_fc1", 0, 0, 2])
      ShowText(["\\n<Luka>My mother was that difficult to deal with!?"])
      ShowTextAttributes(["stein_fc2", 2, 0, 2])
      ShowText(["\\n<Promestein>I was shocked to hear that your Lucifina came to the surface and became a housewife. Well done, surface-dwellers..."])
      ShowTextAttributes(["ruka_fc1", 0, 0, 2])
      ShowText(["\\n<Luka>......"])
      Empty([])

    BranchEnd([])
    ShowTextAttributes(["iriasu_fc4", 2, 0, 2])
    ShowText(["\\n<Ilias>At any rate, those two seraphs are already deceased, and as I am now, I lack the power to create new angels."])
    ShowTextAttributes(["iriasu_fc4", 2, 0, 2])
    ShowText(["\\n<Ilias>...I'm getting tired..."])
    ShowTextAttributes(["ruka_fc1", 0, 0, 2])
    ShowText(["\\n<Luka>All right, time for bed then."])
    ShowTextAttributes(["", 0, 0, 2])
    ShowText(["Time got away from me while we were talking. Thus, we all head to bed."])
    FadeoutScreen([])
    PlayME(["RPG::ME(@name=\"Inn\", @pitch=100, @volume=100)"])
    Wait([180])
    RecoverAll([0, 0])
    TintScreen(["Tone(@red=0.0, @green=0.0, @blue=0.0, @gray=0.0)", 1, true])
    ChangePlayerFollowers([0])
    TransferPlayer([0, 2, 345, 174, 4, 2])
    FadeinScreen([])
    ControlSwitches([100, 100, 1])
    Empty([])

CommonEvent 8
Name = "EV008"

  Page 0
    ShowTextAttributes(["gob_fc1", 0, 0, 2])
    ShowText(["\\n<Gob>I want to go to Yamatai Village! I haven't been home in a long time!"])
    ShowTextAttributes(["gob_fc1", 0, 0, 2])
    ShowText(["\\n<Gob>Hey, after we take care of business, can we pay a visit? It's a really great place!"])
    Empty([])

CommonEvent 9
Name = "EV009"

  Page 0
    ShowTextAttributes(["nuruko_fc1", 0, 0, 2])
    ShowText(["\\n<Nuruko>Kyuu! Kyuu!"])
    ShowChoices([["Do nothing", "Push"], 1])
    When([0, "Do nothing"])
      ExitEventProcessing([])
      Empty([])

    When([1, "Push"])
      SetMoveRoute([0, "RPG::MoveRoute(@repeat=false, @skippable=true, @wait=false, @list=[\"RPG::MoveCommand(@code=35, @parameters=[])\", \"RPG::MoveCommand(@code=29, @parameters=[6])\", \"RPG::MoveCommand(@code=30, @parameters=[5])\", \"RPG::MoveCommand(@code=11, @parameters=[])\", \"RPG::MoveCommand(@code=11, @parameters=[])\", \"RPG::MoveCommand(@code=36, @parameters=[])\", \"RPG::MoveCommand(@code=29, @parameters=[4])\", \"RPG::MoveCommand(@code=30, @parameters=[3])\", \"RPG::MoveCommand(@code=0, @parameters=[])\"])"])
      Unnamed(["RPG::MoveCommand(@code=35, @parameters=[])"])
      Unnamed(["RPG::MoveCommand(@code=29, @parameters=[6])"])
      Unnamed(["RPG::MoveCommand(@code=30, @parameters=[5])"])
      Unnamed(["RPG::MoveCommand(@code=11, @parameters=[])"])
      Unnamed(["RPG::MoveCommand(@code=11, @parameters=[])"])
      Unnamed(["RPG::MoveCommand(@code=36, @parameters=[])"])
      Unnamed(["RPG::MoveCommand(@code=29, @parameters=[4])"])
      Unnamed(["RPG::MoveCommand(@code=30, @parameters=[3])"])
      Empty([])

    ChoicesEnd([])
    Empty([])

CommonEvent 10
Name = "EV010"

  Page 0
    ShowTextAttributes(["stein_fc2", 1, 0, 2])
    ShowText(["\\n<Promestein>I wonder what became of the angels in this world. Were most of them caught up in the annihilation of Heaven and destroyed?"])
    ShowTextAttributes(["ruka_fc1", 0, 0, 2])
    ShowText(["\\n<Luka>You have a smile on your face..."])
    ConditionalBranch([0, 4, 0])
      ShowTextAttributes(["stein_fc2", 0, 0, 2])
      ShowText(["\\n<Promestein>That aside, the Seven Archangels don't appear to exist in this world. That makes me wonder if they exist in the original history."])
      Empty([])

    BranchEnd([])
    ConditionalBranch([0, 5, 0])
      ShowTextAttributes(["stein_fc2", 0, 0, 2])
      ShowText(["\\n<Promestein>According to Ilias, the Seven Archangels don't exist in this world. That makes me wonder if they exist in the original history."])
      Empty([])

    BranchEnd([])
    ShowTextAttributes(["stein_fc2", 0, 0, 2])
    ShowText(["\\n<Promestein>If not, then the world I'm from would also be a parallel world that deviated from the original history... Yes, that would seem to be the case."])
    Empty([])

CommonEvent 11
Name = "EV011"

  Page 0
    ShowTextAttributes(["pramia_fc1", 0, 0, 2])
    ShowText(["\\n<Teeny>Noah's water is so clean...\nIt's perfect for doing laundry♪"])
    Empty([])

CommonEvent 12
Name = "EV012"

  Page 0
    ShowTextAttributes(["phoenix_fc1", 3, 0, 2])
    ShowText(["\\n<Mini>Noah's pots are very nice.\nI wonder if the clay they use here is different?"])
    Empty([])

CommonEvent 13
Name = "EV013"

  Page 0
    ShowTextAttributes(["vgirl_fc1", 0, 0, 2])
    ShowText(["\\n<Vanilla>Grand Noah might be a good place to open my own store. Networking among monsters is popular, and the infrastructure here is excellent."])
    Empty([])

CommonEvent 14
Name = "EV014"

  Page 0
    ShowTextAttributes(["dragonp_fc1", 0, 0, 2])
    ShowText(["\\n<Papi>I need much, much more practice to become one of the world's leading smiths! I'll make an awesome sword for you too, Luka!"])
    ShowTextAttributes(["ruka_fc1", 0, 0, 2])
    ShowText(["\\n<Luka>Thanks. I'll look forward to it."])
    Empty([])

CommonEvent 15
Name = "EV015"

  Page 0
    ShowTextAttributes(["bunnyslime_fc1", 0, 0, 2])
    ShowText(["\\n<Bunni>Hop hop hop hop!"])
    Empty([])

CommonEvent 16
Name = "EV016"

  Page 0
    ShowTextAttributes(["meia_fc1", 3, 0, 2])
    ShowText(["\\n<Meia>It pains me to see children fleeing the horrors of war and becoming refugees. I would love to save them all somehow..."])
    Empty([])

CommonEvent 17
Name = "EV017"

  Page 0
    ConditionalBranch([0, 1102, 0])
      ShowTextAttributes(["kamuro_fc1", 0, 0, 2])
      ShowText(["\\n<Kamuro>Kitsu-senpai, why are there so many trees in the Noah region?"])
      ShowTextAttributes(["youko_fc1", 0, 0, 2])
      ShowText(["\\n<Kitsu>Well, you see...\nIt's because the Goddess of the Land in the Noah region loves climbing trees."])
      ShowTextAttributes(["kamuro_fc1", 0, 0, 2])
      ShowText(["\\n<Kamuro>You're so smart, Kitsu-senpai! You know everything!"])
      Empty([])

    Else([])
      ShowTextAttributes(["kamuro_fc1", 0, 0, 2])
      ShowText(["\\n<Kamuro>I wonder why there are so many trees in the Noah region. I should ask Kitsu-senpai about it..."])
      Empty([])

    BranchEnd([])
    Empty([])

CommonEvent 18
Name = "EV018"

  Page 0
    ConditionalBranch([0, 1103, 0])
      ShowTextAttributes(["kamuro_fc1", 0, 0, 2])
      ShowText(["\\n<Kamuro>Kitsu-senpai, why are there so many trees in the Noah region?"])
      ShowTextAttributes(["youko_fc1", 0, 0, 2])
      ShowText(["\\n<Kitsu>Well, you see...\nIt's because the Goddess of the Land in the Noah region loves climbing trees."])
      ShowTextAttributes(["kamuro_fc1", 0, 0, 2])
      ShowText(["\\n<Kamuro>You're so smart, Kitsu-senpai! You know everything!"])
      Empty([])

    Else([])
      ShowTextAttributes(["youko_fc1", 0, 0, 2])
      ShowText(["\\n<Kamuro>I wonder why there are so many trees in the Noah region. Maybe I should ask Tamamo next chance I get."])
      Empty([])

    BranchEnd([])
    Empty([])

CommonEvent 19
Name = "EV019"

  Page 0
    ShowTextAttributes(["sylph_fc1", 0, 0, 2])
    ShowText(["\\n<Sylph>I get to see Deeny♪ Yaaay♪\nThis'll be so fun♪"])
    Empty([])

CommonEvent 20
Name = "EV020"

  Page 0
    ShowTextAttributes(["saniria_fc2", 0, 0, 2])
    ShowText(["\\n<King of San Ilia>Hero Luka, have you given any thought to your future after this journey? Have you considered becoming a cog in the machi--I mean, a knight of the temple?"])
    ShowTextAttributes(["ruka_fc1", 0, 0, 2])
    ShowText(["\\n<Luka>Me? A knight?"])
    ShowTextAttributes(["saniria_fc2", 0, 0, 2])
    ShowText(["\\n<King of San Ilia>With your talent, I bet you could even make Knight Commander. Just something to keep in mind."])
    ShowTextAttributes(["ruka_fc1", 0, 0, 2])
    ShowText(["\\n<Luka>After this adventure, huh...\nI've never even thought about that."])
    Empty([])

CommonEvent 21
Name = "EV021"

  Page 0
    ShowTextAttributes(["brunhild_fc1", 0, 0, 2])
    ShowText(["\\n<Hild>For what purpose was Hild created...?\nWill I learn the answer on this adventure...?"])
    ShowTextAttributes(["brunhild_fc1", 0, 0, 2])
    ShowText(["\\n<Hild>No matter why Hild was created...\nHild is greatly enjoying traveling with Luka."])
    Empty([])

CommonEvent 22
Name = "EV022"

  Page 0
    ShowTextAttributes(["eva_fc1", 0, 0, 2])
    ShowText(["\\n<Eva>I actually used to live in Grand Noah. The Colosseum was so much fun!"])
    ShowTextAttributes(["eva_fc1", 0, 0, 2])
    ShowText(["\\n<Eva>Naturally, I placed bets on who would win, but I went on a cold streak, couldn't pay up, and had to skip town."])
    Empty([])

CommonEvent 23
Name = "EV023"

  Page 0
    ShowTextAttributes(["gnome_fc1", 0, 0, 2])
    ShowText(["\\n<Gnome>......"])
    Empty([])

CommonEvent 24
Name = "EV024"

  Page 0
    ShowTextAttributes(["sara_fc1", 1, 0, 2])
    ShowText(["\\n<Sara>This is the kind of adventure I've always dreamed of♪"])
    ShowTextAttributes(["sara_fc1", 4, 0, 2])
    ShowText(["\\n<Sara>...though, heading into Grand Noah, this is no time to be cheery. They're at war so we better be ready to fight!"])
    Empty([])
